my misadventures in skyrim… my character

Ok I really can’t talk about my last session of skyrim, because it would spoil most of the main storyline and I really don’t to ruin that for anyone that wants to play the game. So I decided that this post I would introduce my character.

Race: Nord
Age: 25
Gender: Female
Class: Warrior Mage
Weapon: Katana and Dagger / Glass Bow
Magcika: Destruction – Main: Chain Lightning Off Hand: Turn Undead
Name: Tabitha Eluvielle

Back story: She grew up in an army camp moving from province to province. At the age of 13 she had witnessed a terrible war killing her father, her mother then moved to Rifton and re-married. Years later she had two other sisters, Anja, and Tonna as well as a brother, Soldin. She being the eldest she took up after her father and became a warrior often leaving home for months living off the land and taking mercenary jobs. When returning back to skyrim the imperials mistook her as stormcloak and sent her to be executed.

Skills: Battle hardened and experienced with the long bow and swords, Tabitha is more than capable of defeating her enemies, while magicka is not her main focus she is capable of using some of the most powerful spells and is currently the Archmage of Winterhold.

Now before we go and make a big deal of it yes my first character is a female. There is not a specific reason behind this. I decided to do a random roll and play that character and so that’s what I doing.  Now that I have logged about 50 hours into this character I have become attached to her. This also has allowed me write about her adventures. I’m glad I went with this setup. I never thought I would get into a game like I do with skyrim. I really enjoy writing about my time in skyrim and hope that my readers enjoy reading my stories. With my new found love I have discovered in fantasy renewed and finding the ability to put that into words to share with everyone has made my life just a little bit more enjoyable.


My misadventures in Skyrim … Pieces of the past

After we had left off last time I had become a champion of an evil spirit of a Daedric prince. well I decided to travel home I had not been home in what seems like ages. back in solitude I decide that I would hide the evil mace in a chest with everything else I have collected and let it be forgotten. I visit with my house companion and find out that our little store has been quite successful and my cut was a large sum of 800 gold pieces! I decide to make my way to the pub, time for some wine and maybe a few wenches!

about half way there I’m stopped by a courier they had some mail and they had been looking all over for me! unsure why they couldn’t have left it at my house I’ll never know.  it was a pamphlet that read:

Silus Vesuius Presents

The Museum of the Mythic Dawn
A History of the Cult that Toppled the Septim Dynasty
Inside of his very own home in the great capital of the Pale, Dawnstar
Free and open to all citizens of Skyrim

now I’m getting junk mail! and I tossed the pamphlet in my bag I had wine on the to-do list! so while in the pub I hear rumors of a town suffering from waking nightmares and I think this is my chance to get back on the right path! I gather my things and go. I took a horse cart to Dawnstar and I start talking to people and no one wants to talk about their dreams … so much for that. then a rumble I looked to the skies. a blood dragon is attacking the town! I ready my spells and join with the people to defend their little town maybe this will help get me on the good side of things! I slay the dragon and reap its soul. However the people are upset with my use of magic. damn I thought, so even they have heard about the mage’s college mishap that brought me into the title of arch mage.

then I remember the museum pamphlet I go to visit the museum where I met,  Silus Vesuius. He offered me a tour of the museum, after which he asked me to retrieve the three pieces of Mehrunes’ Razor. I accepted the quest, he then gave me The Keepers of the Razor which contained his “notes” about the Razor, including information on the locations of the pieces. first was the pommel located at Dead Crone Rock, south west of Markarth. SOB I hate markarth, last time I was there the town framed me for crimes I did not commit. Due to the mountainous terrain, navigating there from Markarth was frustrating to no end! After a short way, where the rocky cliffs on both sides of the path drop back and water can be seen ahead, I encountered several packs of wolves they attacked me. I run a bit being outnumbers 6 to one but seeing as I couldn’t flee I turned on them and was going to “fus ro dah!” them to death only to find out I had the wrong shout equipped it was not “fus ro dah” but was “zul mey gut” which throws my voice it did little to distract the wolves and they pounced on me. I summon forth my chain lighting spell in a last ditch effort and after about 3 lobs the wolves were dead and I on thread of life still standing.

Soon thereafter, I stumbled upon the orc camp Dushnikh Yal where the guard Nagrub engaged me in dialogue telling me to turn back. not a problem I took the wrong turn any way I left and took a mental note for later to come back and slaughter those orshish bastards …

Dead Crone Rock.

Once inside, I ascended a series of tiers, battling Forsworn and mages along the way. At the top of the second flight of stairs, a metal gate must be unlocked, I find the lever and go through the gate and before ascending outside I saved my game. I get to the top where I’m greeted by Drascua a leader of the Forsworn. just standing there waiting I look around, alright I’ve dealt with witches before I take two step only to trip a fire trap that fries me to a crisp. game over I died ….

I reload to my last save I locate all the petty gem traps before moving forward. i take my bow and use arrows to disarm each gem, then taking my katana I dispatch Drascua and take the pommel.

I go to my next task retrieving The Razor’s blade shards are held in the basement vault of Cracked Tusk Keep, a fort occupied by Orc bandits. awesome going to kill me some orcs! The Keep’s exterior was relatively-lightly guarded by orcs, after dispatching those I enter the fort through the front door I am greeted by more guards I Incapacitated them and proceed up the stairs and through the door, where the bandit chief, Ghunzul is. this guy is set up wearing heavy armor and a large sword but no match for my chain lighting I steal his armor and his vault key. I retrieved the shards only to set off yet another trap of arrows that hurt somewhat but not nearly as much with my new shiny armor on!

last but not least was the hilt I had to speak to Jorgen in the town of Morthal. He initially claimed not to have it, and then he admits that he does, and refuses to give it to me. so I bribed him and he gave me his key to his house. shouldn’t have done that. so after getting the hilt I rob him blind and return to Silus. we travel to the Shrine of Mehrunes Dagon. Upon arrival, Silus was unable to get Dagon to repair the Dagger, so he asked me to interact with the shrine. As soon as I did, the daedric prince manifested and demanded that I kill Silus. Silus pleads to me to spare him in return for 500 gold, saying that he will place the pieces of the Razor in a display case in his house. nope I’ve gone this far I want a new dagger … I kill Silus and get the dagger. at this point I am now the champion of two daedric princes. so much for being the people’s hero.

My Skyrim Misadventures … evil spirits

I venture on to Markarth, as I enter the city a citizen goes insane and beats what appears to be a peasant woman to death right there in the streets. I pay no heed to this, Markarth I noticed right off that it didn’t appear to be a good city. Most of the city’s residents tend to be quite unfriendly to outsiders.  At one point as I was exploring the city I saw two skeletons and as a guard stop and looked at me and then looked up and said don’t trip. Apparently this city has had two, TWO people fall to their death from the stair case above. you would think they would install a railing or something. Nope they just let the rotting corpse lie and just tell visitors “don’t trip”

I had decided to just leave I was getting a bad vibe.  As I was walking to the gates A Vigilant of Stendarr asked me if I had seen anyone entering/leaving the house. He believed that it was being used for Daedra worship. I should have said no and kept walking, but no, I who have to help people in need as the arch-mage I must help set an image for the mage’s college so that the people would once again trust them. Upon entering the house, Tyranus comments that it shows no sign of old age, despite the fact that nobody ever enters or leaves. The whole house emanates a strange white fog. Immediately after he stops talking, a noise comes from downstairs. He lead me to a door, then asks me to open it. The door is locked, and triggers dialogue from a mysterious Daedra, who claims that I was stronger than Tyranus, and ordered me to kill him. I refused. Tyranus told me to leave the house first, but the entrance door out is magically sealed! The whole house starts to shake, and items fly about the room. The voice commanded me yet again to kill Tyranus. Tyranus gave in to his panic and attacked me, so I was forced to kill him in self-defense. Once he was dead, the voice congratulated me, and instructed me to descend farther into the house to claim my “reward”. I had no other choice to obey, because the entrance door is still sealed. going deeper and through a hole in the wall into a subterranean tunnel leading to an altar with a rusty mace upon it. the voice demanded that I take the mace, I didn’t want the mace I didn’t want to be here, but I had no choice. as soon as I grabbed the mace this triggered a spike trap, which locked me in place. great I thought I’m going to die The voice reveals that the rusty mace is his Daedric artifact, the Mace of Molag Bal, desecrated and left to rot by a priest of Boethiah. The Daedric prince is very unhappy with the fate of his weapon, and commanded that I lure Logrolf the Willful, a priest of Boethiah who has been desecrating Molag Bal’s altar in Boethiah’s name, to him so he may break his spirit.

Great now I’m a servant of an evil spirit. I was released. I had learned that the Forworn have Logrolf. Now rescuing Logrolf went without incident I went charging in with swords drawn and found Logrolf. YAY I thought about time something happens like it should. However Logrolf refuses to be set freed! He doesn’t believe that I’m here to rescue him. I had to bribe the bastard to get him to leave!  After all that work I had to give him 300 gold pieces just to get him to move. By this time I was no longer upset I was taking this being to meet his doom.

We re-enter the Abandoned House, and Logrolf immediately runs off to the basement. He was trapped in front of the altar like I was, and was bantering briefly with Molag Bal. The Daedric Prince then gave me the rusted mace and commanded me to beat Logrolf into submission with it. so I did I beat the A-hole into submission. then I killed the bastard and took my gold back. now not only am I the Arch-mage, I am now the champion of an evil Daedric prince. Great some warrior mage I am. The people are going to friggin hate me!


My Misadventures in Skyrim… Horses and Stormcloaks

My first horse drowned. Yup. I thought they could swim. Lesson learned. My second horse was eaten by a dragon… or chewed on then thrown. Whatever, it died by a dragon going om nom nom on it. my third horse just ran away.  apparently it had gotten word about my previous horses and ran away. I would too.

So I was exploring the countryside when I saw the familiar bear-claw icon on my compass.  Since I am not of the Stormcloaks. I have not sided with the empire either, but I was previously attack by some Stormcloaks for getting too close to them so every time I stumble upon an encampment I exact revenge for my own reasons.  I took the long way around to get into position on top of a cliff that overlooked the camp. I found the perfect sniper spot, jumping over a wide gap to a rocky ledge with a few scrub trees. There’s no way a melee fighter could get to me, since NPCs don’t jump. I managed to kill 2 Stormcloaks without being discovered. When shooting at the third guy, I missed a few shots and hit one of their horses. I saw the horse run away, but was too busy focusing on the remaining Stormcloaks, who now had their bows out and were shooting back. After a long archer battle, I managed to kill the last three, but in the process I took a few arrows myself, and my health was low. I scanned the camp and didn’t see any remaining enemies, and was about to proclaim victory when I hear a rustling in the grass behind me … I turn around just in time to see the angry horse plant a hoof in my face, killing me and sending me rag dolling down the cliff.

I reload instead of trying to be sneaky this time I just charge in with lightning blazing, after about three volleys of chain lightning I had downed 2/3rds of the storm cloaks and I got the rest with my swords. I continued on to my objective to get some tree sap from the underground tree so I could save some tree in Whiterun. first though I had to obtain this dagger, this special dagger would allow me to get some sap from this ancient tree. apparently the bark on this tree cannot be cut with just any weapon it’s that tough.  however this dagger is in the hands of some witch …. great I thought, first vampires then werewolves now witches! when I found their camp I was sadden to find out these witches are not the broom riding variety but the fireball throwing variety. I need to know where these people are getting their fire flowers from I want to lob fire balls too! I knew I would be useless at range so I pull my katana and tanto and rush them the first three took about 1/3rd of my health all that was left was the lead witch or in skyrim know as “Hag” at this point I was not in any mood to fight a “boss” I rush in anyway and luck was on my side. critical hit cinematic! probably one of the coolest cinematic scenes I have had  (couldn’t find YouTube video). in the scene I grabbed the hag with my left hand I roll my katana in my right hand and thrust down through the neck of the hag instantly killing her … there was blood and lots of it.

I retrieved the dagger and on to the tree! after getting the sap and returning to Whiterun wondering what my reward was going to be … that stupid dagger was my reward … WTF what am I going to do with a dagger that is used to get tree sap!?